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Patch 1.02+ Release 11 Now Available!
Forum » Kane's Wrath General Discussion » General Discussion
Joined: 7th Dec 2013
Rank: Supreme Commander
Likes 21
6th May 2015

Discuss the article here!

Patch 1.02+ Release 11 Available Now!
Joined: 7th Dec 2013
Rank: Supreme Commander
Likes 21
6th May 2015

Too many people are downloading, try again later, I am trying to move these to a higher capacity link so hopefully won't last too long.
Joined: 16th Mar 2014
Rank: --
Likes 0
6th May 2015

Download on torrent.
Joined: 6th May 2015
Rank: --
Likes 0
6th May 2015

Ok I fix it ...thank you
Joined: 7th Dec 2013
Rank: Supreme Commander
Likes 21
6th May 2015

Map Pack One has now been hosted locally, there should be no further issues, the rest will follow suit tomorrow as I really must sleep now, stay tuned for more KWO announcements!
Joined: 10th Feb 2014
Rank: Lead Referee
Likes 13
6th May 2015

Got the download, so it seems to be working now.



Average winter temps out in Alberta, Canada is -26C with wind chillz of -38C THAT'S COLD

Joined: 9th Feb 2014
Rank: Map Developer
Likes 26
6th May 2015



What's new in R11?

7 NEW MAPS
BattleBase Beaverton:

- New 1vs1 map made by Zypherbullet

Disputed Arena:

- New 1vs1 map made by Stayer231

GDI Space Command:

- This map is a remake of a 2vs2 / FFA map from the C&C: The Forgotten mod.

Ice Arena:

- New 2vs2 map made by AggressivePanda

Pipeline Nightmares:

- This map is a remake of Pipeline Problems (1vs1 map).

Volcano Valleys:

- New 2vs2 map made by Hydrolase

Wasteland Circles:

- New 2vs2 map made by Stayer231


15 UPDATED MAPS
Big changes to:
Forest Arena:

- Changed the map design from vertically mirrored to vertically mirrored + horizontally flipped.
- Moved the start locations to accommodate to the new design.
- Swapped the twin start location tiberium fields, in order to have the full grown tiberium field closer to the start location.
- Moved the tiberium spikes closer to the edges of the map, to make them safer.
- Moved the garrisonable structures near the tiberium fields a little away from each other.
- Reduced the amount of fog and adjusted a little the lighting and post-effects.
- Added some mountains near the closest tiberium spike, to prevent Scrin advantage.
- New minimap.

Tiberium Zone:

- Changed lighting (now looks like Unsound Investment, and it is not raining anymore)
- The blue tiberium fields and the green tiberium fields at first expansion place have been swaped.
- The terrain near the mutant hovel at the center of the map has been painted as un-buildable (to reduce base pushes)
- Removed some rocks from the center of the map to improve passability.
- Removed rain sounds.
- New minimap

Vertical Abyss:

- The map has been enlarged horizontally from 340 to 380.
- The start locations have been moved away from each other. Now the air distance between start locations in farther than STUSA (2967 vs 3000).
- The north bridge does not start destroyed. Added a second bridge to cross the abyss. Both bridges are heavily damaged (but not destroyed).
- The main abyss is shorter, and some tiberium vents (decoration) has been added.
- The terrain in the abyss and at its south has been smoothed (to reduce some problems were units had delay at firing), but painted as unbuildable (to prevent base pushes and building inside the abyss).
- New ramps added to the cliff near the tiberium fields at the bottom of the map.
- The garrisonable structures have added between the start location and the south bridge. Its health is set to 50%.
- New minimap.

Volcano Struggle:

- Moved the start locations away from each other (distance increased about 17%).
- Replaced some water areas with passable terrain (decorated with dry farms).
- Increased the max value of the 2nd expansion tiberium field from 25000 to 29000.
- New minimap.

Some changes to:
Asteroid Battleground:

- Allowed buildability over energy shield floors.
- Main twin energy bridges have been shortened and replaced by invisible terrain. Now it's a buildable area, and since it's "terrain" there are no divisions between the twin bridges, therefore it has better pathfinding.
- New minimap.

Asteroid Outpost:

- Improved reflections on energy shield floors.
- Allowed buildability over energy shield floors.

Battle Stadium:

- Changed lighting (now looks like Tournament Undergrounds)
- Some visual improvements near the start locations (roads replaced, better textures, etc)
- Improved reflections over grandstands glass roofs.

Tiberian Dunes:

- Changed lighting (now looks like Tiberium Resistance)
- New minimap

Tournament Stadium:

- Changed lighting (now looks like Tournament Undergrounds)
- Some visual improvements near the start locations (roads replaced, better textures, etc)
- Improved reflections over grandstands glass roofs.

Tournament Undergrounds:

- Improved reflections on energy shield floors.
- Water added to the fountains.
- Allowed buildability over energy shield floors.

Winter Meltdown:

- Widened some ramps (the ones that go from the center of the map, to the north and the south islands).
- Increased the tiberium growth rate of the 2nd and 3rd tiberium field from 6 secs to 7 secs (that means the tiberium grows a little slower).
- Less cloud shadows.
- New minimap.

Minimal changes to:
Forgotten Forest:

- New Minimap (no changes to the map itself).

Twilight City:

- Improved reflections on color floors.

Battle City:

- Improved reflections on color floors.

NODs Gardens:

- Improved reflections on the NOD logo.
- Slight lighting adjustment (less contrast)

NEW RANKED MAP POOL
RANKED

1vs1 Maps:
Official maps:
- Pipeline Problems
- Small Town USA
- Tournament Arena
- Tournament Decision
- Tournament Dustbowl
- Tournament Rift
- Tournament Tower
- Crosstown Conflict (2vs2)
- Heaven and Hell (2vs2)

New maps:
- BattleBase Beaverton (NEW MAP)
- Disputed Arena (NEW MAP)
- Forest Arena (BIG UPDATE)
- Infested Coastline
- Mountain Pass
- Pipeline Nightmares (NEW MAP)
- Tiberium Zone (BIG UPDATE)
- Tournament Airstrip
- Tournament Alpine
- Tournament Badlands
- Tournament Stadium (UPDATED MAP)
- Tournament Towerless
- Tournament Undergrounds(UPDATED MAP)
- Twilight City (UPDATED MAP)
- Twisted Arena
- Twisted Rift
- Smashed Decision
- Smashed Dustbowl
- Smashed Town USA
- Vista Valley
- Vertical Abyss (BIG UPDATE)
- Volcano Struggle (BIG UPDATE)
- Winter Meltdown (UPDATED MAP)

2vs2 Maps:
Official maps:
- Crater of Carnage
- Downtown Dustbowl
- End of the Line
- Grasslands Landgrab
- Heaven and Hell
- Oasis Onslaught
- Unsound Investment
- Wrecktropolis

New maps:
- Alpine Valleys
- Asteroid Outpost (UPDATED MAP)
- Battle City (UPDATED MAP)
- Battle Stadium (UPDATED MAP)
- Hurricane Lands
- Ice Arena (NEW MAP)
- Forgotten Forest (UPDATED MINIMAP)
- Forgotten Dunes
- GDI Space Command (NEW MAP)
- Tournament Shaft
- Volcano Valley (NEW MAP)
- Wasteland Circles (NEW MAP)
- Wasteland Dam

UNRANKED

1vs1 Maps:
New maps:
- Asteroid Battleground (UPDATED MAP)
- Dust Zones GDI [Control Zones Map]
- Dust Zones NOD [Control Zones Map]
- Dust Zones Scrin [Control Zones Map]
- STUSA (GDI) [Control Zones Map]
- Stuttgart (NOD) [Control Zones Map]
- Top Gun (Scrin) [Control Zones Map]

2vs2 Maps:
Official maps:
- Blacks Bigger Battle
- Crosstown Conflict
- Redzone Rampage
- Suburban Arena
- The Battle for Middle Egypt

New maps:
- Armageddon Mountains
- Suburban Arena

5 Players Maps:
Official maps:
- Isthmus of Insanity

3vs3 Maps:
Official maps:
- Dark Waters
- Dead Six
- Six Shooter Showdown
- Tiberium Wasteland

New maps:
- Tiberium Resistance

4vs4 Maps:
Official maps:
- Bordertown Beatdown
- The Rocktagon

New maps:
- NODs Gardens (UPDATED MAP)
- Tiberian Dunes (UPDATED MAP)

Last Edit: 6th May 2015 by Predatore
Joined: 16th Mar 2014
Rank: --
Likes 0
6th May 2015

Joined: 7th Dec 2013
Rank: Supreme Commander
Likes 21
6th May 2015

All map packs are now hosted locally, we will do the same for any hotfix's that cgf123 may have to release.
Last Edit: 6th May 2015 by Green_ZERO
Joined: 9th Feb 2014
Rank: --
Likes 0
8th May 2015

Is there a way to just download the patch? I usually play FFA on 3 player maps with friends and this map pack doesn't cover that.

Edit: Never mind. I found it on gamereplays. It's been a while since I've applied a 1.02+ patch
Last Edit: 8th May 2015 by Noshuru
Joined: 10th Feb 2014
Rank: Lead Referee
Likes 13
8th May 2015

QuoteIs there a way to just download the patch? I usually play FFA on 3 player maps with friends and this map pack doesn't cover that.

Edit: Never mind. I found it on gamereplays. It's been a while since I've applied a 1.02+ patch
O yeah, how long ago was that?



Average winter temps out in Alberta, Canada is -26C with wind chillz of -38C THAT'S COLD

Joined: 9th Feb 2014
Rank: --
Likes 0
19th May 2015

Not sure. Probably around 4 months ago. We played a lot of Age of Empires 2 for a while, instead of KW.
Forum » Kane's Wrath General Discussion » General Discussion
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