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Tournament Donations Welcome Forgot Password? Member Count 692 Who's Online None Online Guests: 9 KWWC 24 Player Group Stage Green_ZERO 4th Apr 2014 Welcome everyone to the Kane’s Wrath World Championships opening 24 player bracket hosted by Kane’s Wrath Online! After an unbelievable and intense opening round last Sunday, our field of expert players has been narrowed down to just 24. Please review this article carefully as it will contain all of the last minute pieces of information that you will require to be successful within the tournament.
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Failure to be present in the designated lobby will result in your position being forfeited, please note that there are no player replacements for this round, no exceptions. Being online while not being present in the delegated lobby is classed as lateness and you will be disqualified. Please ensure that you are present within the lobby a full 15 minutes before your group is scheduled to begin in order to avoid disqualification. All players and officials will initially gather in Tournaments 1, from there we will assign the appropriate lobby for each group. Group stages are as follows:
Sunday April 6th 2014 at 18:00GMT Groups A, B, C, D in Tournaments 1 Lobby
YOU MUST BE PRESENT IN THE LOBBY A FULL 15 MINUTES BEFORE YOUR GROUP STAGE IS SCHEDULED TO BEGIN, FAILURE TO DO SO WILL RESULT IN DISQUALIFICATION, NO EXCEPTIONS!
All of the below maps are available for the group stage of 24, each map can only be placed once per opponent. Players may mutually agree on the first map or perform elimination, i.e. each player take turns eliminating a map until only one remains. After the first game it will always be the loser’s choice from there.
Tournament Scorecards & Results:
Please select and download the tournament scorecards to assist you with recording results, this is highly recommended. Players must play their round one opponent first, from there they may play their opponents out of order as long as they record all results. The reasoning behind this is that some games may run longer than others, therefore you may play others from your group regardless of order. Remember, the top two players from each group will progress.
2:0 Victory = 4 points 2:1 Victory = 3 Points Draw (Disputed Matches) = 2 Points 1:2 Defeat = 1 Point 0:2 Defeat = 0 Points
All results must be posted in the appropriate forum upon completion of the group stage, failure to post all results will result in disqualification from the tournament as well as forfeiting the chance at cash prizes. Officials recommend downloading the scorecard and posting all results once you have complete all games, limit one post per player in the results thread. Please zip your replays into one folder and upload along with your results.
PLEASE SAVE ALL REPLAYS WE ARE LOOKING FOR A COMPLETE REPLAY PACK!
DOWNLOAD THE SCORECARDS HERE!
RECORD YOUR RESULTS HERE!
Strike Single Faction Rule
This rule applies for the entirety of the tournament and all players may use this once per opponent. This rule allows a player to prevent their opponent from selecting a specific faction (including random), however this can only be used if the player has already lost one game against their opponent. Example, Player A (GDI) defeats Player B (R-17) in game one, hence Player B can now use the strike rule to prevent Player A from using GDI (but not ZOCOM or ST), again only once per opponent. Please note that this rule only remains in effect for one game, hence if Player B defeats Player A in game two, then player A can return to using GDI in game three while also opting to use the strike rule back on Player B.
Exploits, Disconnections & Desyncs:
Players are not to replay games under any circumstances, you will only face an opponent a maximum number of three times in terms of games played. Replays are not required by officials except when a game is thrown into dispute due to exploits, these games must be saved an uploaded to the appropriate forum and will only be viewed after the tournament. Players are encouraged to play out these games even if the opposing player has used an exploit as if the use was determined as accidental or constitutes no advantage to the player then the game may still be counted. Unless an instant disqualification is issued, they player will continue their games while never replaying any games.
MAXIMUM THREE GAMES PER PLAYER DURING GROUP STAGES, NO EXCPETIONS, DISPUTED REPLAYS WILL BE DECIDED UPON AFTER THE TOURNAMENT, YOU MUST PLAY OUT YOUR BEST OF THREE.
UPLOAD DISPUTED REPLAYS HERE!
Tournament officials would appreciate the cooperation of the community to the level which we received within the previous round, this was amazing and we look forward to some great games. Additionally, results will be posted the following day with the top 8 also being revealed!
GOOD LUCK COMMANDERS!!!
- Stage One Results
- Command Cup Top 16